Three factions, one map

Pick a side once and every match you win afterwards pushes control points onto the bar you won it in. Hold a bar and it flies your colours on the map until somebody takes it back.

SUMMER WAR

Final day · ends 31 Aug 2026

Factions
3
Venues claimed
5
War XP banked
480

Target 5,000

Control points
1,800

SUMMER WAR standings

XP is banked by winning ranked matches while flying your faction's colours. First to the target takes the season.

Ember

Leading

Born from ash. Aggressive, fast, relentless.

290 / 5,000

War XP

Venues held
1
Control points
640
Match wins
161
Members
4

Arctic

Cold, calculated, patient. Precision wins.

160 / 5,000

War XP

Venues held
4
Control points
1,090
Match wins
35
Members
2

Crimson

Disciplined and brutal. Every match is war.

30 / 5,000

War XP

Venues held
0
Control points
70
Match wins
1
Members
2

Who holds what

A bar belongs to whichever faction has the most control points inside it.

All venues

How ground changes hands

Nothing here is bought or awarded. It is all match results.

  1. 1

    Pick a faction

    You choose once, in the app. It shows next to your handle on every ladder from then on.

  2. 2

    Win in your colours

    A confirmed win at a registered venue banks control points for your faction at that specific bar, and war XP for the season.

  3. 3

    Hold the bar

    The faction with the most control points inside a venue holds it. Level on points and the bar shows as contested until someone breaks the tie.

  4. 4

    Take the season

    War XP accumulates across every venue. The faction that reaches the season target first takes the war.

Pick a side

Factions are free and permanent. You cannot switch mid-season, which is the point — the standings only mean something if the sides are fixed.

Claim your handle